Coin Flipper
Introduction
Let’s create a coin flipping program to simulate a real coin toss. We’ll use icon images to represent a heads or tails result.

Step 1
Add an event to run code when ||input:button A pressed||. We’ll put our coin flipping
code in here.
input.onButtonPressed(Button.A, () => {
})
Step 2
Inside the event for ||input:button A pressed||, put in code to check ||logic:if|| a ||math:random boolean|| value is true or false.
The ||math:random boolean|| value is used to determine a heads or tails result for
a coin toss.
input.onButtonPressed(Button.A, () => {
if (Math.randomBoolean()) {
} else {
}
})
Step 3
Now, ||basic:show an icon|| for a skull ||logic:if|| the ||math:random boolean|| value is true. This means heads. ||basic:show and icon|| of a square when false to mean
tails.
input.onButtonPressed(Button.A, () => {
if (Math.randomBoolean()) {
basic.showIcon(IconNames.Skull)
} else {
basic.showIcon(IconNames.Square)
}
})
Step 4
Press button A in the simulator to try the coin toss code.
Step 5
You can animate the coin toss to add the feeling of suspense. ||basic:show|| different
icons before the check of the ||math:random boolean|| value to show that the
coin is flipping.
input.onButtonPressed(Button.A, () => {
basic.showIcon(IconNames.Diamond)
basic.showIcon(IconNames.SmallDiamond)
basic.showIcon(IconNames.Diamond)
basic.showIcon(IconNames.SmallDiamond)
if (Math.randomBoolean()) {
basic.showIcon(IconNames.Skull)
} else {
basic.showIcon(IconNames.Square)
}
})
Step 6
If you have a micro:bit, connect it to USB and click |Download| to transfer your code.
Step 7
Press button A for a flip. Test your luck and guess heads or tails before the toss is over!